AI Insights · Timothy · April 2022
Top 5 Anime Games Performance in Norway for Q1 2022
Explore the performance trends of the top 5 anime games in Norway during Q1 2022, including weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 anime games on a unified platform in Norway demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each app fared.
MY HERO ULTRA IMPACT saw a notable peak in weekly revenue at the start of its release in early February, reaching approximately $1.7K. However, revenue experienced a sharp decline, ending the quarter with around $60. Weekly downloads also decreased steadily from 901 in the first week to 36 by the end of March. Active users initially increased from 764 to 925 by the third week of February but then gradually declined to 417 by the last week of March.
NARUTO X BORUTO NINJA VOLTAGE experienced modest weekly revenue fluctuations, starting Q1 with $87 and peaking at $150 in early March. Weekly downloads remained relatively stable, ranging from 140 to 176 throughout the quarter. The game maintained a consistent active user base, fluctuating slightly but ending the quarter with 604 active users.
DRAGON BALL LEGENDS showed significant revenue spikes, particularly in mid-March with approximately $4.5K. Weekly downloads were relatively low but steady, peaking at 176 at the end of February. The active user count saw a slight decline from 2.6K at the start of the quarter to around 2.2K by the end of March.
Yu-Gi-Oh! Master Duel experienced a gradual increase in weekly revenue, peaking at $511 at the end of February. Weekly downloads were highest in mid-February at 272 and then showed a slight decline to 167 by the end of March. The active user base grew steadily, starting at 147 and reaching 429 by the last week of March.
ONE PIECE Bounty Rush had a strong revenue performance in early February, hitting $2.1K. Weekly downloads peaked at 254 in the third week of February but generally remained below 100 for most of the quarter. Active users showed a positive trend, increasing from 416 at the start of the quarter to 492 by the end of March.
These insights into the performance of top anime games in Norway during Q1 2022 come from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.